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> <channel><title>Comments on: iPhone SDK 3.0: A New Beginning</title> <atom:link href="http://akosma.com/2009/03/22/iphone-sdk-3-a-new-beginning/feed/" rel="self" type="application/rss+xml" /><link>http://akosma.com/2009/03/22/iphone-sdk-3-a-new-beginning/</link> <description>Leading international provider of cross-platform and multilingual software solutions, for iPhone, iPad, Mac, Windows, Linux, Android, and the web.</description> <lastBuildDate>Tue, 13 Dec 2011 10:51:47 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.1</generator> <item><title>By: cDima</title><link>http://akosma.com/2009/03/22/iphone-sdk-3-a-new-beginning/comment-page-1/#comment-63</link> <dc:creator>cDima</dc:creator> <pubDate>Thu, 26 Mar 2009 13:21:48 +0000</pubDate> <guid
isPermaLink="false">http://kosmaczewski.net/?p=1465#comment-63</guid> <description>&lt;p&gt;Impressive rant, very enthusiastic. Made me want to try iPhone development again, thank you for that.&lt;/p&gt;
&lt;p&gt;I have a question on your development workflow. How did you improve the development and debugging experience while developing Sooshi and the github apps?&lt;/p&gt;
&lt;p&gt;It was extremely off-putting and annoying for me to debug iPhone applications within XCode. Even a simple application with a memory leak or some bogus UI layout problem - I couldn&#039;t find a satisfying way to crush bugs. In the end that was a deal-breaker and I stopped developing for the iPhone.
How did you overcome such problems? Force of will?&lt;/p&gt;
&lt;p&gt;Anyway, any tips on your usage of XCode, Macs, debugging of applications, it is all welcome. Very great blog, thanks!&lt;/p&gt; </description> <content:encoded><![CDATA[<p>Impressive rant, very enthusiastic. Made me want to try iPhone development again, thank you for that.</p><p>I have a question on your development workflow. How did you improve the development and debugging experience while developing Sooshi and the github apps?</p><p>It was extremely off-putting and annoying for me to debug iPhone applications within XCode. Even a simple application with a memory leak or some bogus UI layout problem &#8211; I couldn&#8217;t find a satisfying way to crush bugs. In the end that was a deal-breaker and I stopped developing for the iPhone.
How did you overcome such problems? Force of will?</p><p>Anyway, any tips on your usage of XCode, Macs, debugging of applications, it is all welcome. Very great blog, thanks!</p>]]></content:encoded> </item> </channel> </rss>
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