Tag Architecture

A Proposed Architecture for Network-Bound iOS Apps

One of my most popular answers in StackOverflow is the one I gave to the following question: “What is the best architecture for an iOS application that makes many network requests?” The problem is the following: let’s consider a relatively complex application, which has to connect to, and retrieve and send data from different remote [...]

Code Organization in Xcode Projects

Xcode does not impose any structure to your source code tree. This is both cool and useful to quickly throw a couple of lines for a prototype, but in my experience, this approach does not scale. More often than not, without any hygiene, your project can become a mess. Just using Xcode defaults, after a [...]